G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOwnedTagUpdatedDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (FGameplayTag Tag, bool TagExists) const
FOwnedTagUpdatedDelegate & opAssign (FOwnedTagUpdatedDelegate Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( FGameplayTag Tag,
bool TagExists ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)