G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FOnPlayerStateSet Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (APlayerState oldPlayerState, APlayerState newPlayerState) const
FOnPlayerStateSet & opAssign (FOnPlayerStateSet Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( APlayerState oldPlayerState,
APlayerState newPlayerState ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnPlayerStateSet & opAssign ( FOnPlayerStateSet Other)

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)