G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnPlayerStatePawnSet Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (APlayerState Player, APawn NewPawn, APawn OldPawn) const
FOnPlayerStatePawnSet & opAssign (FOnPlayerStatePawnSet Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( APlayerState Player,
APawn NewPawn,
APawn OldPawn ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)