G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnMainMapLoadedComplete__G1RGameInstance Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (bool isNewGame) const
FOnMainMapLoadedComplete__G1RGameInstance & opAssign (FOnMainMapLoadedComplete__G1RGameInstance Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( bool isNewGame) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)