G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FOnItemSelected Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute (UUserWidget Widget, bool Selected) const
void ExecuteIfBound (UUserWidget Widget, bool Selected) const
FOnItemSelected & opAssign (FOnItemSelected Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( UUserWidget Widget,
bool Selected ) const

◆ ExecuteIfBound()

void ExecuteIfBound ( UUserWidget Widget,
bool Selected ) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnItemSelected & opAssign ( FOnItemSelected Other)

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject