G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnItemClickedInventory Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (int ItemId, EInventoryTypes InventoryType, int ItemAmount, UInventoryMain InventoryMain) const
FOnItemClickedInventory & opAssign (FOnItemClickedInventory Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( int ItemId,
EInventoryTypes InventoryType,
int ItemAmount,
UInventoryMain InventoryMain ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)