G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnItemClicked Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute (UUserWidget Widget) const
void ExecuteIfBound (UUserWidget Widget) const
FOnItemClicked & opAssign (FOnItemClicked Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( UUserWidget Widget) const

◆ ExecuteIfBound()

void ExecuteIfBound ( UUserWidget Widget) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

FOnItemClicked & opAssign ( FOnItemClicked Other)

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject