G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FOnCustomNavigationEvent__CommonCustomNavigation Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
bool Execute (EUINavigation NavigationType) const
bool ExecuteIfBound (EUINavigation NavigationType) const
FOnCustomNavigationEvent__CommonCustomNavigation & opAssign (FOnCustomNavigationEvent__CommonCustomNavigation Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

bool Execute ( EUINavigation NavigationType) const

◆ ExecuteIfBound()

bool ExecuteIfBound ( EUINavigation NavigationType) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject