G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FOnClaimedResourcesChangeSignature Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (FGameplayResourceSet NewlyClaimed, FGameplayResourceSet FreshlyReleased) const
FOnClaimedResourcesChangeSignature & opAssign (FOnClaimedResourcesChangeSignature Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( FGameplayResourceSet NewlyClaimed,
FGameplayResourceSet FreshlyReleased ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)