G1R AngelScript
Scripting reference for the Gothic 1 Remake
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GameplayTasks

Classes

struct  FGameplayResourceSet
class  FGameplayTaskSpawnActorDelegate
class  FGenericGameplayTaskDelegate__GameplayTask
class  FOnClaimedResourcesChangeSignature
class  FTaskDelayDelegate__GameplayTask_WaitDelay
class  FTaskFinishDelegate__GameplayTask_TimeLimitedExecution
class  UGameplayTask
class  UGameplayTask_ClaimResource
class  UGameplayTask_SpawnActor
 Convenience task for spawning actors (optionally limiting the spawning to the network authority). If not the net authority, we will not spawn and Success will not be called. The nice thing this adds is the ability to modify expose on spawn properties while also implicitly checking network role before spawning. More...
class  UGameplayTask_TimeLimitedExecution
 Adds time limit for running a child task. More...
class  UGameplayTask_WaitDelay
class  UGameplayTaskOwnerInterface
class  UGameplayTaskResource
class  UGameplayTasksComponent
 The core ActorComponent for interfacing with the GameplayAbilities System. More...

Enumerations

enum  EGameplayTaskRunResult {
  Error , Failed , Success_Paused , Success_Active ,
  Success_Finished , EGameplayTaskRunResult_MAX
}
enum  EGameplayTaskState {
  Uninitialized , AwaitingActivation , Paused , Active ,
  Finished , EGameplayTaskState_MAX
}
enum  ETaskResourceOverlapPolicy {
  StartOnTop , StartAtEnd , RequestCancelAndStartOnTop , RequestCancelAndStartAtEnd ,
  ETaskResourceOverlapPolicy_MAX
}

Detailed Description

Enumeration Type Documentation

◆ EGameplayTaskRunResult

Enumerator
Error 
Failed 
Success_Paused 
Success_Active 
Success_Finished 
EGameplayTaskRunResult_MAX 

◆ EGameplayTaskState

Enumerator
Uninitialized 
AwaitingActivation 
Paused 
Active 
Finished 
EGameplayTaskState_MAX 

◆ ETaskResourceOverlapPolicy

Enumerator
StartOnTop 
StartAtEnd 
RequestCancelAndStartOnTop 
RequestCancelAndStartAtEnd 
ETaskResourceOverlapPolicy_MAX