G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FOnAssetLoaded__CommonLoadGuard Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute (UObject Object) const
void ExecuteIfBound (UObject Object) const
FOnAssetLoaded__CommonLoadGuard & opAssign (FOnAssetLoaded__CommonLoadGuard Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( UObject Object) const

◆ ExecuteIfBound()

void ExecuteIfBound ( UObject Object) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject