G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FItemClickedEventBP__SimpleInventoryWidget Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (int _ItemID, EInventoryTypes _InventoryType, UInventoryMain _Inventory) const
FItemClickedEventBP__SimpleInventoryWidget & opAssign (FItemClickedEventBP__SimpleInventoryWidget Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( int _ItemID,
EInventoryTypes _InventoryType,
UInventoryMain _Inventory ) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)