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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| bool | IsBound () const |
| void | Clear () |
| void | AddUFunction (const UObject Object, FName FunctionName) |
| void | Unbind (UObject Object, FName FunctionName) |
| void | UnbindObject (UObject Object) |
| void | Broadcast (float32 Damage, const UDamageType DamageType, AActor DamagedActor, AActor DamageCauser) const |
| FInstigatedAnyDamageSignature__GothicFXComponent & | opAssign (FInstigatedAnyDamageSignature__GothicFXComponent Other) |
| void Broadcast | ( | float32 | Damage, |
| const UDamageType | DamageType, | ||
| AActor | DamagedActor, | ||
| AActor | DamageCauser ) const |
| void Clear | ( | ) |
| bool IsBound | ( | ) | const |
| FInstigatedAnyDamageSignature__GothicFXComponent & opAssign | ( | FInstigatedAnyDamageSignature__GothicFXComponent | Other | ) |
| void UnbindObject | ( | UObject | Object | ) |