G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FIngameToolOutliner_SelectedElementChanged__IngameTool_Outliner Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (UIngameToolOutlinerElement NewSelectedElement) const
FIngameToolOutliner_SelectedElementChanged__IngameTool_Outliner & opAssign (FIngameToolOutliner_SelectedElementChanged__IngameTool_Outliner Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( UIngameToolOutlinerElement NewSelectedElement) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)