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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| bool | IsBound () const |
| void | Clear () |
| void | AddUFunction (const UObject Object, FName FunctionName) |
| void | Unbind (UObject Object, FName FunctionName) |
| void | UnbindObject (UObject Object) |
| void | Broadcast (AActor NewSelectedActor) const |
| FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner & | opAssign (FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner Other) |
| void Broadcast | ( | AActor | NewSelectedActor | ) | const |
| void Clear | ( | ) |
| bool IsBound | ( | ) | const |
| FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner & opAssign | ( | FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner | Other | ) |
| void UnbindObject | ( | UObject | Object | ) |