G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner Class Reference

Public Member Functions

Functions
bool IsBound () const
void Clear ()
void AddUFunction (const UObject Object, FName FunctionName)
void Unbind (UObject Object, FName FunctionName)
void UnbindObject (UObject Object)
void Broadcast (AActor NewSelectedActor) const
FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner & opAssign (FIngameToolOutliner_SelectedActorChanged__IngameTool_Outliner Other)

Member Function Documentation

◆ AddUFunction()

void AddUFunction ( const UObject Object,
FName FunctionName )

◆ Broadcast()

void Broadcast ( AActor NewSelectedActor) const

◆ Clear()

void Clear ( )

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

◆ Unbind()

void Unbind ( UObject Object,
FName FunctionName )

◆ UnbindObject()

void UnbindObject ( UObject Object)