G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FBudgetSystemDynamicTickDelegate Class Reference

Public Member Functions

Functions
bool IsBound () const
UObject GetUObject () const
FName GetFunctionName () const
void Clear ()
void BindUFunction (UObject Object, FName FunctionName)
void Execute (float32 DeltaTime) const
void ExecuteIfBound (float32 DeltaTime) const
FBudgetSystemDynamicTickDelegate & opAssign (FBudgetSystemDynamicTickDelegate Other)

Public Attributes

Variables
const FName FunctionName
const UObject UObject

Member Function Documentation

◆ BindUFunction()

void BindUFunction ( UObject Object,
FName FunctionName )

◆ Clear()

void Clear ( )

◆ Execute()

void Execute ( float32 DeltaTime) const

◆ ExecuteIfBound()

void ExecuteIfBound ( float32 DeltaTime) const

◆ GetFunctionName()

FName GetFunctionName ( ) const

◆ GetUObject()

UObject GetUObject ( ) const

◆ IsBound()

bool IsBound ( ) const

◆ opAssign()

Member Data Documentation

◆ FunctionName

const FName FunctionName

◆ UObject