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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FVoiceSettings & | opAssign (FVoiceSettings Other) |
Public Attributes | |
Audio|Voice|Effects | |
| USoundEffectSourcePresetChain | SourceEffectChain |
| Optional audio effects to apply to this player's voice. | |
Audio|Voice|Spatialization | |
| USoundAttenuation | AttenuationSettings |
| Optional attenuation settings to attach to this player's voice. This should only be used when ComponentToAttachTo is set. | |
| USceneComponent | ComponentToAttachTo |
| Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. If this is not set, the voice will not be spatialized. | |
| FVoiceSettings & opAssign | ( | FVoiceSettings | Other | ) |
| USoundAttenuation AttenuationSettings |
Optional attenuation settings to attach to this player's voice. This should only be used when ComponentToAttachTo is set.
| USceneComponent ComponentToAttachTo |
Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. If this is not set, the voice will not be spatialized.
| USoundEffectSourcePresetChain SourceEffectChain |
Optional audio effects to apply to this player's voice.