G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FVoiceSettings Struct Reference

Public Member Functions

Functions
FVoiceSettings & opAssign (FVoiceSettings Other)

Public Attributes

Audio|Voice|Effects
USoundEffectSourcePresetChain SourceEffectChain
 Optional audio effects to apply to this player's voice.
Audio|Voice|Spatialization
USoundAttenuation AttenuationSettings
 Optional attenuation settings to attach to this player's voice. This should only be used when ComponentToAttachTo is set.
USceneComponent ComponentToAttachTo
 Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. If this is not set, the voice will not be spatialized.

Member Function Documentation

◆ opAssign()

FVoiceSettings & opAssign ( FVoiceSettings Other)

Member Data Documentation

◆ AttenuationSettings

USoundAttenuation AttenuationSettings

Optional attenuation settings to attach to this player's voice. This should only be used when ComponentToAttachTo is set.

◆ ComponentToAttachTo

USceneComponent ComponentToAttachTo

Optionally attach the voice source to a Scene Component to give the appearance that the voice is coming from that scene component. If this is not set, the voice will not be spatialized.

◆ SourceEffectChain

USoundEffectSourcePresetChain SourceEffectChain

Optional audio effects to apply to this player's voice.