G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FTargetingSourceContext Struct Reference

@struct FTargetingSourceContext More...

Public Member Functions

Functions
FTargetingSourceContext & opAssign (FTargetingSourceContext Other)

Public Attributes

Targeting Source Context
AActor InstigatorActor
 The optional instigator the targeting request is owned by (i.e. owner of a projectile).
FVector SourceLocation
 The optional location the targeting request will source from (i.e. do AOE targeting at x/y/z location).
FName SourceSocketName
 The optional socket name to use on the source actor (if an actor is defined).
UObject SourceObject
 The optional reference to a source uobject to use in the context.
AActor SourceActor
 The optional actor the targeting request sources from (i.e. player/projectile/etc).

Detailed Description

@struct FTargetingSourceContext

Stores context information about a targeting request.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ InstigatorActor

AActor InstigatorActor

The optional instigator the targeting request is owned by (i.e. owner of a projectile).

◆ SourceActor

AActor SourceActor

The optional actor the targeting request sources from (i.e. player/projectile/etc).

◆ SourceLocation

FVector SourceLocation

The optional location the targeting request will source from (i.e. do AOE targeting at x/y/z location).

◆ SourceObject

UObject SourceObject

The optional reference to a source uobject to use in the context.

◆ SourceSocketName

FName SourceSocketName

The optional socket name to use on the source actor (if an actor is defined).