G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FStateTreeStateLink Struct Reference

Link to another state in StateTree. More...

Public Member Functions

Functions
FStateTreeStateLink & opAssign (FStateTreeStateLink Other)

Public Attributes

Link
FGuid ID
 ID of the state linked to.
EStateTreeTransitionType LinkType
 Type of the transition, used at edit time to describe e.g. next state (which is calculated at compile time).
FName Name
 Name of the state at the time of linking, used for error reporting.

Detailed Description

Link to another state in StateTree.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ ID

FGuid ID

ID of the state linked to.

◆ LinkType

Type of the transition, used at edit time to describe e.g. next state (which is calculated at compile time).

◆ Name

FName Name

Name of the state at the time of linking, used for error reporting.