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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Annotation to check if a smart object user can stand on the slot without overlaps. Uses validation filter to get the user capsule for collisions testing, or use specific capsule defined in the annotation. More...
Public Member Functions | |
Functions | |
| FSmartObjectAnnotation_SlotUserCollision & | opAssign (FSmartObjectAnnotation_SlotUserCollision Other) |
Public Attributes | |
Default | |
| FSmartObjectUserCapsuleParams | Capsule |
| Dimensions of the capsule to test at the slot location. | |
| bool | bUseUserCapsuleSize |
| If true, the user capsule size is got from validation filter and used for testing. | |
Annotation to check if a smart object user can stand on the slot without overlaps. Uses validation filter to get the user capsule for collisions testing, or use specific capsule defined in the annotation.
| FSmartObjectAnnotation_SlotUserCollision & opAssign | ( | FSmartObjectAnnotation_SlotUserCollision | Other | ) |
| bool bUseUserCapsuleSize |
If true, the user capsule size is got from validation filter and used for testing.
| FSmartObjectUserCapsuleParams Capsule |
Dimensions of the capsule to test at the slot location.