G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FSkeletalMeshVertexAttributeInfo Struct Reference

A structure to store user-controllable settings for attributes. More...

Public Member Functions

Functions
FSkeletalMeshVertexAttributeInfo & opAssign (FSkeletalMeshVertexAttributeInfo Other)

Public Attributes

Vertex Attributes
ESkeletalMeshVertexAttributeDataType DataType
 The data type to store the vertex data as for rendering.
FPerPlatformBool EnabledForRender
 Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh.

Detailed Description

A structure to store user-controllable settings for attributes.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ DataType

The data type to store the vertex data as for rendering.

◆ EnabledForRender

FPerPlatformBool EnabledForRender

Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh.