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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Info to map all the sections about how to transform their UVs. More...
Public Member Functions | |
Functions | |
| FSkelMeshMergeUVTransformMapping & | opAssign (FSkelMeshMergeUVTransformMapping Other) |
Public Attributes | |
Mesh Merge Parameters | |
| TArray< FSkelMeshMergeMeshUVTransforms > | UVTransformsPerMesh |
| UV coordinates transform datam one entry for each Skeletal Mesh. | |
Info to map all the sections about how to transform their UVs.
| FSkelMeshMergeUVTransformMapping & opAssign | ( | FSkelMeshMergeUVTransformMapping | Other | ) |
| TArray<FSkelMeshMergeMeshUVTransforms> UVTransformsPerMesh |
UV coordinates transform datam one entry for each Skeletal Mesh.