|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Holds settings for a runtime partition instance. More...
Public Member Functions | |
Functions | |
| FRuntimePartitionDesc & | opAssign (FRuntimePartitionDesc Other) |
Public Attributes | |
RuntimeSettings | |
| FName | Name |
| Name for this partition, used to map actors to it through the Actor.RuntimeGrid property. | |
| URuntimePartition | MainLayer |
| Main partition object. | |
| TArray< FRuntimePartitionHLODSetup > | HLODSetups |
| HLOD setups used by this partition, one for each layers in the hierarchy. | |
| TSubclassOf< URuntimePartition > | Class |
| Partition class. | |
Holds settings for a runtime partition instance.
| FRuntimePartitionDesc & opAssign | ( | FRuntimePartitionDesc | Other | ) |
| TSubclassOf<URuntimePartition> Class |
Partition class.
| TArray<FRuntimePartitionHLODSetup> HLODSetups |
HLOD setups used by this partition, one for each layers in the hierarchy.
| URuntimePartition MainLayer |
Main partition object.
| FName Name |
Name for this partition, used to map actors to it through the Actor.RuntimeGrid property.