|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
This is the complete list of members for FQuat, including all inherited members.
| Angle | FQuat | |
| AngularDistance(FQuat Q) const | FQuat | |
| AxisX | FQuat | |
| AxisY | FQuat | |
| AxisZ | FQuat | |
| CalcTangents(FQuat PrevP, FQuat P, FQuat NextP, float Tension, FQuat &OutTan) | FQuat | static |
| ContainsNaN() const | FQuat | |
| EnforceShortestArcWith(FQuat Other) | FQuat | |
| Equals(FQuat Other, float Tolerance=KINDA_SMALL_NUMBER) const | FQuat | |
| Error(FQuat Q1, FQuat Q2) | FQuat | static |
| ErrorAutoNormalize(FQuat A, FQuat B) | FQuat | static |
| Euler() const | FQuat | |
| Exp() const | FQuat | |
| FastBilerp(FQuat P00, FQuat P10, FQuat P01, FQuat P11, float FracX, float FracY) | FQuat | static |
| FastLerp(FQuat A, FQuat B, float Alpha) | FQuat | static |
| FindBetween(FVector Vector1, FVector Vector2) | FQuat | static |
| FindBetweenNormals(FVector Normal1, FVector Normal2) | FQuat | static |
| FindBetweenVectors(FVector Vector1, FVector Vector2) | FQuat | static |
| ForwardVector | FQuat | |
| GetAngle() const | FQuat | |
| GetAxisX() const | FQuat | |
| GetAxisY() const | FQuat | |
| GetAxisZ() const | FQuat | |
| GetForwardVector() const | FQuat | |
| GetNormalized(float Tolerance=SMALL_NUMBER) const | FQuat | |
| GetRightVector() const | FQuat | |
| GetRotationAxis() const | FQuat | |
| GetTwistAngle(FVector InTwistAxis) const | FQuat | |
| GetUpVector() const | FQuat | |
| Identity | FQuat | static |
| InitFromString(FString SourceString) | FQuat | |
| Inverse() const | FQuat | |
| IsIdentity(float Tolerance=SMALL_NUMBER) const | FQuat | |
| IsNormalized() const | FQuat | |
| Log() const | FQuat | |
| MakeFromAxes(FVector Forward, FVector Right, FVector Up) | FQuat | static |
| MakeFromEuler(FVector Euler) | FQuat | static |
| MakeFromX(FVector XAxis) | FQuat | static |
| MakeFromXY(FVector XAxis, FVector YAxis) | FQuat | static |
| MakeFromXZ(FVector XAxis, FVector ZAxis) | FQuat | static |
| MakeFromY(FVector YAxis) | FQuat | static |
| MakeFromYX(FVector YAxis, FVector XAxis) | FQuat | static |
| MakeFromYZ(FVector YAxis, FVector ZAxis) | FQuat | static |
| MakeFromZ(FVector ZAxis) | FQuat | static |
| MakeFromZX(FVector ZAxis, FVector XAxis) | FQuat | static |
| MakeFromZY(FVector ZAxis, FVector YAxis) | FQuat | static |
| Normalize(float Tolerance=SMALL_NUMBER) | FQuat | |
| opAdd(FQuat Other) const | FQuat | |
| opAddAssign(FQuat Other) | FQuat | |
| opAssign(FQuat Other) | FQuat | |
| opDiv(float Scale) const | FQuat | |
| opDivAssign(float Scale) | FQuat | |
| opEquals(FQuat Other) const | FQuat | |
| opMul(FQuat Other) const | FQuat | |
| opMul(float Scale) const | FQuat | |
| opMul(FVector Other) const | FQuat | |
| opMulAssign(FQuat Other) | FQuat | |
| opMulAssign(float Scale) | FQuat | |
| opSub(FQuat Other) const | FQuat | |
| opSubAssign(FQuat Other) | FQuat | |
| RightVector | FQuat | |
| RotateVector(FVector V) const | FQuat | |
| RotationAxis | FQuat | |
| Rotator() const | FQuat | |
| Size() const | FQuat | |
| SizeSquared() const | FQuat | |
| Slerp(FQuat Quat1, FQuat Quat2, float Slerp) | FQuat | static |
| Slerp_NotNormalized(FQuat Quat1, FQuat Quat2, float Slerp) | FQuat | static |
| SlerpFullPath(FQuat Quat1, FQuat Quat2, float Slerp) | FQuat | static |
| SlerpFullPath_NotNormalized(FQuat Quat1, FQuat Quat2, float Slerp) | FQuat | static |
| Squad(FQuat Quat1, FQuat Tang1, FQuat Quat2, FQuat Tang2, float Alpha) | FQuat | static |
| SquadFullPath(FQuat Quat1, FQuat Tang1, FQuat Quat2, FQuat Tang2, float Alpha) | FQuat | static |
| ToAxisAndAngle(FVector &Axis, float32 &Angle) const | FQuat | |
| ToAxisAndAngle(FVector &Axis, float &Angle) const | FQuat | |
| ToString() const | FQuat | |
| ToSwingTwist(FVector InTwistAxis, FQuat &OutSwing, FQuat &OutTwist) const | FQuat | |
| UnrotateVector(FVector V) const | FQuat | |
| UpVector | FQuat | |
| Vector() const | FQuat | |
| W | FQuat | |
| X | FQuat | |
| Y | FQuat | |
| Z | FQuat |