|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
An easing type defining how to ease float values. The FPositionHistory is a container to record position changes over time. This is used to calculate velocity of a bone, for example. The FPositionArray also tracks the last index used to allow for reuse of entries (instead of appending to the array all the time). More...
Public Member Functions | |
Functions | |
| FPositionHistory & | opAssign (FPositionHistory Other) |
Public Attributes | |
FPositionHistory | |
| float32 | Range |
| The range for this particular history. | |
| TArray< FVector > | Positions |
| The recorded positions. | |
An easing type defining how to ease float values. The FPositionHistory is a container to record position changes over time. This is used to calculate velocity of a bone, for example. The FPositionArray also tracks the last index used to allow for reuse of entries (instead of appending to the array all the time).
| FPositionHistory & opAssign | ( | FPositionHistory | Other | ) |
| float32 Range |
The range for this particular history.