G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FPlayerMappableKeyOptions Struct Reference

A struct that represents player facing mapping options for an action key mapping. Use this to set a unique FName for the mapping option to save it, as well as some FText options for use in UI. More...

Public Member Functions

Functions
FPlayerMappableKeyOptions & opAssign (FPlayerMappableKeyOptions Other)

Public Attributes

Input|PlayerMappable
FName Name
 A unique name for this player mapping to be saved with.
FText DisplayName
 The localized display name of this key mapping. Use this when displaying the mappings to a user.
FText DisplayCategory
 The category that this player mapping is in.
UObject Metadata
 Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc.

Detailed Description

A struct that represents player facing mapping options for an action key mapping. Use this to set a unique FName for the mapping option to save it, as well as some FText options for use in UI.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ DisplayCategory

FText DisplayCategory

The category that this player mapping is in.

◆ DisplayName

FText DisplayName

The localized display name of this key mapping. Use this when displaying the mappings to a user.

◆ Metadata

UObject Metadata

Metadata that can used to store any other related items to this key mapping such as icons, ability assets, etc.

◆ Name

FName Name

A unique name for this player mapping to be saved with.