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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Damage threshold modifiers, used by the Chaos destruction system. More...
Public Member Functions | |
Functions | |
| FPhysicalMaterialDamageModifier & | opAssign (FPhysicalMaterialDamageModifier Other) |
Public Attributes | |
PhysicalMaterial|DamageModifier | |
| float32 | DamageThresholdMultiplier |
| Multiplier for the geometry collection damage thresholds/ internal strain this allows for setting up unit damage threshold and use the material to scale them to the desired range of values Note that the geometry collection asset needs to opt-in for the material modifer to be able to use it. | |
Damage threshold modifiers, used by the Chaos destruction system.
| FPhysicalMaterialDamageModifier & opAssign | ( | FPhysicalMaterialDamageModifier | Other | ) |
| float32 DamageThresholdMultiplier |
Multiplier for the geometry collection damage thresholds/ internal strain this allows for setting up unit damage threshold and use the material to scale them to the desired range of values Note that the geometry collection asset needs to opt-in for the material modifer to be able to use it.