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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Structure containing information about one hit of an overlap test. More...
Public Member Functions | |
Functions | |
| UPrimitiveComponent | GetComponent () const |
| void | SetActor (AActor InActor) |
| AActor | GetActor () const |
| bool | GetbBlockingHit () const |
| void | SetBlockingHit (bool bIsBlocking) |
| FOverlapResult & | opAssign (FOverlapResult Other) |
| void | SetComponent (UPrimitiveComponent InComp) |
Public Attributes | |
Variables | |
| AActor | Actor |
| const bool | bBlockingHit |
| UPrimitiveComponent | Component |
Structure containing information about one hit of an overlap test.
| AActor GetActor | ( | ) | const |
| bool GetbBlockingHit | ( | ) | const |
| UPrimitiveComponent GetComponent | ( | ) | const |
| FOverlapResult & opAssign | ( | FOverlapResult | Other | ) |
| void SetActor | ( | AActor | InActor | ) |
| void SetBlockingHit | ( | bool | bIsBlocking | ) |
| void SetComponent | ( | UPrimitiveComponent | InComp | ) |
| AActor Actor |
| const bool bBlockingHit |
| UPrimitiveComponent Component |