G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FNiagaraRendererMaterialParameters Struct Reference

Parameters to apply to the material, these are both constant and dynamic bindings Having any bindings set will cause a MID to be generated. More...

Public Member Functions

Functions
FNiagaraRendererMaterialParameters & opAssign (FNiagaraRendererMaterialParameters Other)

Public Attributes

Material
TArray< FNiagaraRendererMaterialScalarParameter > ScalarParameters
TArray< FNiagaraRendererMaterialVectorParameter > VectorParameters
TArray< FNiagaraRendererMaterialTextureParameter > TextureParameters
TArray< FNiagaraRendererMaterialStaticBoolParameter > StaticBoolParameters
TArray< FNiagaraMaterialAttributeBinding > AttributeBindings

Detailed Description

Parameters to apply to the material, these are both constant and dynamic bindings Having any bindings set will cause a MID to be generated.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ AttributeBindings

◆ ScalarParameters

◆ StaticBoolParameters

◆ TextureParameters

◆ VectorParameters