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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Parameters to apply to the material, these are both constant and dynamic bindings Having any bindings set will cause a MID to be generated. More...
Public Member Functions | |
Functions | |
| FNiagaraRendererMaterialParameters & | opAssign (FNiagaraRendererMaterialParameters Other) |
Parameters to apply to the material, these are both constant and dynamic bindings Having any bindings set will cause a MID to be generated.
| FNiagaraRendererMaterialParameters & opAssign | ( | FNiagaraRendererMaterialParameters | Other | ) |
| TArray<FNiagaraMaterialAttributeBinding> AttributeBindings |
| TArray<FNiagaraRendererMaterialScalarParameter> ScalarParameters |
| TArray<FNiagaraRendererMaterialStaticBoolParameter> StaticBoolParameters |
| TArray<FNiagaraRendererMaterialTextureParameter> TextureParameters |
| TArray<FNiagaraRendererMaterialVectorParameter> VectorParameters |