G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FNiagaraBakerTextureSettings Struct Reference

Public Member Functions

Functions
void SetbUseFrameSize (bool Value)
FNiagaraBakerTextureSettings & opAssign (FNiagaraBakerTextureSettings Other)

Public Attributes

Texture
FNiagaraBakerTextureSource SourceBinding
 Source visualization we should capture, i.e. Scene Color, World Normal, etc.
FIntPoint FrameSize
 Size of each frame generated.
FIntPoint TextureSize
 Overall texture size that will be generated.
UTexture2D GeneratedTexture
 Final texture generated, an existing entry will be updated with new capture data.
FName OutputName
 Optional output name, if left empty a name will be auto generated using the index of the texture/.

Member Function Documentation

◆ opAssign()

◆ SetbUseFrameSize()

void SetbUseFrameSize ( bool Value)

Member Data Documentation

◆ FrameSize

FIntPoint FrameSize

Size of each frame generated.

◆ GeneratedTexture

UTexture2D GeneratedTexture

Final texture generated, an existing entry will be updated with new capture data.

◆ OutputName

FName OutputName

Optional output name, if left empty a name will be auto generated using the index of the texture/.

◆ SourceBinding

Source visualization we should capture, i.e. Scene Color, World Normal, etc.

◆ TextureSize

FIntPoint TextureSize

Overall texture size that will be generated.