|
G1R AngelScript
Scripting reference for the Gothic 1 Remake
|
Description of a stat category used in the MeshDrawCommandStats system. More...
Public Member Functions | |
Functions | |
| FMeshDrawCommandStatsBudget & | opAssign (FMeshDrawCommandStatsBudget Other) |
Public Attributes | |
Engine | |
| TArray< FName > | LinkedStatNames |
| Stat names that will match this category name. | |
| int | PrimitiveBudget |
| The category primitive budget. This is the maximum triangles expected, post-culling, summed across all passes. | |
| int | Collection |
| The collection which contains this budget. | |
| TArray< FName > | Passes |
| Which passes contribute to this budget. | |
| FName | CategoryName |
| Category name. | |
Description of a stat category used in the MeshDrawCommandStats system.
| FMeshDrawCommandStatsBudget & opAssign | ( | FMeshDrawCommandStatsBudget | Other | ) |
| FName CategoryName |
Category name.
| int Collection |
The collection which contains this budget.
| int PrimitiveBudget |
The category primitive budget. This is the maximum triangles expected, post-culling, summed across all passes.