G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FMeshDrawCommandStatsBudget Struct Reference

Description of a stat category used in the MeshDrawCommandStats system. More...

Public Member Functions

Functions
FMeshDrawCommandStatsBudget & opAssign (FMeshDrawCommandStatsBudget Other)

Public Attributes

Engine
TArray< FName > LinkedStatNames
 Stat names that will match this category name.
int PrimitiveBudget
 The category primitive budget. This is the maximum triangles expected, post-culling, summed across all passes.
int Collection
 The collection which contains this budget.
TArray< FName > Passes
 Which passes contribute to this budget.
FName CategoryName
 Category name.

Detailed Description

Description of a stat category used in the MeshDrawCommandStats system.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ CategoryName

FName CategoryName

Category name.

◆ Collection

int Collection

The collection which contains this budget.

◆ LinkedStatNames

TArray<FName> LinkedStatNames

Stat names that will match this category name.

◆ Passes

TArray<FName> Passes

Which passes contribute to this budget.

◆ PrimitiveBudget

int PrimitiveBudget

The category primitive budget. This is the maximum triangles expected, post-culling, summed across all passes.