G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FMaterialProxySettings Member List

This is the complete list of members for FMaterialProxySettings, including all inherited members.

AmbientOcclusionConstantFMaterialProxySettings
AmbientOcclusionTextureSizeFMaterialProxySettings
AnisotropyConstantFMaterialProxySettings
AnisotropyTextureSizeFMaterialProxySettings
bAllowTwoSidedMaterialFMaterialProxySettings
bAmbientOcclusionMapFMaterialProxySettings
bAnisotropyMapFMaterialProxySettings
bEmissiveMapFMaterialProxySettings
BlendModeFMaterialProxySettings
bMetallicMapFMaterialProxySettings
bNormalMapFMaterialProxySettings
bOpacityMapFMaterialProxySettings
bOpacityMaskMapFMaterialProxySettings
bRoughnessMapFMaterialProxySettings
bSpecularMapFMaterialProxySettings
bTangentMapFMaterialProxySettings
DiffuseTextureSizeFMaterialProxySettings
EmissiveTextureSizeFMaterialProxySettings
GetbAllowTwoSidedMaterial() constFMaterialProxySettings
GetbAmbientOcclusionMap() constFMaterialProxySettings
GetbAnisotropyMap() constFMaterialProxySettings
GetbEmissiveMap() constFMaterialProxySettings
GetbMetallicMap() constFMaterialProxySettings
GetbNormalMap() constFMaterialProxySettings
GetbOpacityMap() constFMaterialProxySettings
GetbOpacityMaskMap() constFMaterialProxySettings
GetbRoughnessMap() constFMaterialProxySettings
GetbSpecularMap() constFMaterialProxySettings
GetbTangentMap() constFMaterialProxySettings
GutterSpaceFMaterialProxySettings
MeshMaxScreenSizePercentFMaterialProxySettings
MeshMinDrawDistanceFMaterialProxySettings
MetallicConstantFMaterialProxySettings
MetallicTextureSizeFMaterialProxySettings
NormalTextureSizeFMaterialProxySettings
OpacityConstantFMaterialProxySettings
OpacityMaskConstantFMaterialProxySettings
OpacityMaskTextureSizeFMaterialProxySettings
OpacityTextureSizeFMaterialProxySettings
opAssign(FMaterialProxySettings Other)FMaterialProxySettings
RoughnessConstantFMaterialProxySettings
RoughnessTextureSizeFMaterialProxySettings
SetbAllowTwoSidedMaterial(bool Value)FMaterialProxySettings
SetbAmbientOcclusionMap(bool Value)FMaterialProxySettings
SetbAnisotropyMap(bool Value)FMaterialProxySettings
SetbEmissiveMap(bool Value)FMaterialProxySettings
SetbMetallicMap(bool Value)FMaterialProxySettings
SetbNormalMap(bool Value)FMaterialProxySettings
SetbOpacityMap(bool Value)FMaterialProxySettings
SetbOpacityMaskMap(bool Value)FMaterialProxySettings
SetbRoughnessMap(bool Value)FMaterialProxySettings
SetbSpecularMap(bool Value)FMaterialProxySettings
SetbTangentMap(bool Value)FMaterialProxySettings
SpecularConstantFMaterialProxySettings
SpecularTextureSizeFMaterialProxySettings
TangentTextureSizeFMaterialProxySettings
TargetTexelDensityPerMeterFMaterialProxySettings
TextureSizeFMaterialProxySettings
TextureSizingTypeFMaterialProxySettings