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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Configurable properties for control axes, used to transform raw input into game ready values. More...
Public Member Functions | |
Functions | |
| void | SetbInvert (bool Value) |
| Inverts reported values for this axis. | |
| FInputAxisProperties & | opAssign (FInputAxisProperties Other) |
Public Attributes | |
Input | |
| float32 | Sensitivity |
| Scaling factor to multiply raw value by. | |
| float32 | Exponent |
| For applying curves to [0..1] axes, e.g. analog sticks. | |
| float32 | DeadZone |
| What the dead zone of the axis is. For control axes such as analog sticks. | |
Configurable properties for control axes, used to transform raw input into game ready values.
| FInputAxisProperties & opAssign | ( | FInputAxisProperties | Other | ) |
| void SetbInvert | ( | bool | Value | ) |
Inverts reported values for this axis.
| float32 DeadZone |
What the dead zone of the axis is. For control axes such as analog sticks.
| float32 Exponent |
For applying curves to [0..1] axes, e.g. analog sticks.
| float32 Sensitivity |
Scaling factor to multiply raw value by.