G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FInputActionSpeechMapping Struct Reference

Defines a mapping between an action and speech recognition. More...

Public Member Functions

Functions
FInputActionSpeechMapping & opAssign (FInputActionSpeechMapping Other)

Public Attributes

Input
FName SpeechKeyword
 Key to bind it to.
FName ActionName
 Friendly name of action, e.g "jump".

Detailed Description

Defines a mapping between an action and speech recognition.

@see https://docs.unrealengine.com/latest/INT/Gameplay/Input/index.html

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ ActionName

FName ActionName

Friendly name of action, e.g "jump".

◆ SpeechKeyword

FName SpeechKeyword

Key to bind it to.