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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Target data with a source location and a list of targeted actors, makes sense for AOE attacks. More...
Public Member Functions | |
Functions | |
| FGameplayAbilityTargetData_ActorArray & | opAssign (FGameplayAbilityTargetData_ActorArray Other) |
Public Attributes | |
Targeting | |
| TArray< TWeakObjectPtr< AActor > > | TargetActorArray |
| Rather than targeting a single point, this type of targeting selects multiple actors. | |
| FGameplayAbilityTargetingLocationInfo | SourceLocation |
| We could be selecting this group of actors from any type of location, so use a generic location type. | |
Target data with a source location and a list of targeted actors, makes sense for AOE attacks.
| FGameplayAbilityTargetData_ActorArray & opAssign | ( | FGameplayAbilityTargetData_ActorArray | Other | ) |
| FGameplayAbilityTargetingLocationInfo SourceLocation |
We could be selecting this group of actors from any type of location, so use a generic location type.
| TArray<TWeakObjectPtr<AActor> > TargetActorArray |
Rather than targeting a single point, this type of targeting selects multiple actors.