G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FFractureEffect Struct Reference

Struct used to hold effects for destructible damage events. More...

Public Member Functions

Functions
FFractureEffect & opAssign (FFractureEffect Other)

Public Attributes

FractureEffect
USoundBase Sound
 Sound cue to play at fracture location.
UParticleSystem ParticleSystem
 Particle system effect to play at fracture location.

Detailed Description

Struct used to hold effects for destructible damage events.

Member Function Documentation

◆ opAssign()

FFractureEffect & opAssign ( FFractureEffect Other)

Member Data Documentation

◆ ParticleSystem

UParticleSystem ParticleSystem

Particle system effect to play at fracture location.

◆ Sound

USoundBase Sound

Sound cue to play at fracture location.