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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| bool | GetbOverrideAttenuation () const |
| Should we use Attenuation set in Studio or be able to modify in Editor. | |
| void | SetbOverrideAttenuation (bool Value) |
| Should we use Attenuation set in Studio or be able to modify in Editor. | |
| FFMODAttenuationDetails & | opAssign (FFMODAttenuationDetails Other) |
Public Attributes | |
FMOD|Attenuation | |
| float32 | MaximumDistance |
| Override the event's 3D maximum distance. | |
| float32 | MinimumDistance |
| Override the event's 3D minimum distance. | |
Variables | |
| bool | bOverrideAttenuation |
| bool GetbOverrideAttenuation | ( | ) | const |
Should we use Attenuation set in Studio or be able to modify in Editor.
| FFMODAttenuationDetails & opAssign | ( | FFMODAttenuationDetails | Other | ) |
| void SetbOverrideAttenuation | ( | bool | Value | ) |
Should we use Attenuation set in Studio or be able to modify in Editor.
| bool bOverrideAttenuation |
| float32 MaximumDistance |
Override the event's 3D maximum distance.
| float32 MinimumDistance |
Override the event's 3D minimum distance.