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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Helper structure for displaying the parameter. More...
Public Member Functions | |
Functions | |
| void | SetbUseEmitterTime (bool Value) |
| If true, use the EmitterTime to retrieve the value, otherwise use Particle RelativeTime. | |
| void | SetbSpawnTimeOnly (bool Value) |
| If true, only set the value at spawn time of the particle, otherwise update each frame. | |
| void | SetbScaleVelocityByParamValue (bool Value) |
| If true, scale the velocity value selected in ValueMethod by the evaluated ParamValue. | |
| FEmitterDynamicParameter & | opAssign (FEmitterDynamicParameter Other) |
Public Attributes | |
EmitterDynamicParameter | |
| FRawDistributionFloat | ParamValue |
| The distriubtion for the parameter value. | |
| EEmitterDynamicParameterValue | ValueMethod |
| Where to get the parameter value from. | |
Helper structure for displaying the parameter.
| FEmitterDynamicParameter & opAssign | ( | FEmitterDynamicParameter | Other | ) |
| void SetbScaleVelocityByParamValue | ( | bool | Value | ) |
If true, scale the velocity value selected in ValueMethod by the evaluated ParamValue.
| void SetbSpawnTimeOnly | ( | bool | Value | ) |
If true, only set the value at spawn time of the particle, otherwise update each frame.
| void SetbUseEmitterTime | ( | bool | Value | ) |
If true, use the EmitterTime to retrieve the value, otherwise use Particle RelativeTime.
| FRawDistributionFloat ParamValue |
The distriubtion for the parameter value.
| EEmitterDynamicParameterValue ValueMethod |
Where to get the parameter value from.