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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Data required for setting the Input Device Color. More...
Public Member Functions | |
Functions | |
| FDeviceColorData & | opAssign (FDeviceColorData Other) |
Public Attributes | |
Color | |
| bool | bResetAfterCompletion |
| If true, the light color will be reset to "off" after this property has been evaluated. | |
| FColor | LightColor |
| The color to set the light on. | |
| bool | bEnable |
| True if the light should be enabled at all. | |
Data required for setting the Input Device Color.
| FDeviceColorData & opAssign | ( | FDeviceColorData | Other | ) |
| bool bEnable |
True if the light should be enabled at all.
| bool bResetAfterCompletion |
If true, the light color will be reset to "off" after this property has been evaluated.
| FColor LightColor |
The color to set the light on.