G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FDeviceColorData Struct Reference

Data required for setting the Input Device Color. More...

Public Member Functions

Functions
FDeviceColorData & opAssign (FDeviceColorData Other)

Public Attributes

Color
bool bResetAfterCompletion
 If true, the light color will be reset to "off" after this property has been evaluated.
FColor LightColor
 The color to set the light on.
bool bEnable
 True if the light should be enabled at all.

Detailed Description

Data required for setting the Input Device Color.

Member Function Documentation

◆ opAssign()

FDeviceColorData & opAssign ( FDeviceColorData Other)

Member Data Documentation

◆ bEnable

bool bEnable

True if the light should be enabled at all.

◆ bResetAfterCompletion

bool bResetAfterCompletion

If true, the light color will be reset to "off" after this property has been evaluated.

◆ LightColor

FColor LightColor

The color to set the light on.