G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FDataTableCategoryHandle Struct Reference

Handle to a particular set of rows in a table. More...

Public Member Functions

Functions
bool opEquals (FDataTableCategoryHandle Other) const
TArray< FName > GetRowNames () const
bool GetRow (FName RowName, ?&out OutRow) const
void GetRows (?&OutArray) const
FDataTableCategoryHandle & opAssign (FDataTableCategoryHandle Other)
bool IsNull () const

Public Attributes

DataTableCategoryHandle
FName ColumnName
 Name of column in the table that we want.
FName RowContents
 Contents of rows in the table that we want.
const UDataTable DataTable
 Pointer to table we want a row from.
Variables
const TArray< FName > RowNames

Detailed Description

Handle to a particular set of rows in a table.

Member Function Documentation

◆ GetRow()

bool GetRow ( FName RowName,
?&out OutRow ) const

◆ GetRowNames()

TArray< FName > GetRowNames ( ) const

◆ GetRows()

void GetRows ( ?& OutArray) const

◆ IsNull()

bool IsNull ( ) const

◆ opAssign()

◆ opEquals()

bool opEquals ( FDataTableCategoryHandle Other) const

Member Data Documentation

◆ ColumnName

FName ColumnName

Name of column in the table that we want.

◆ DataTable

const UDataTable DataTable

Pointer to table we want a row from.

◆ RowContents

FName RowContents

Contents of rows in the table that we want.

◆ RowNames

const TArray<FName> RowNames