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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Data Store struct used to extend collision-based targeting tasks providing extra data from outside. More...
Public Member Functions | |
Functions | |
| FCollisionQueryTaskData & | opAssign (FCollisionQueryTaskData Other) |
Public Attributes | |
Collision Query Task Overrides | |
| TArray< TObjectPtr< AActor > > | IgnoredActors |
| Any extra actors we want to ignore. Note: Given that this is a globally-managed struct, we're manually adding refs to it in UTargetingSubsystem::AddReferencedObjects. | |
Data Store struct used to extend collision-based targeting tasks providing extra data from outside.
| FCollisionQueryTaskData & opAssign | ( | FCollisionQueryTaskData | Other | ) |
| TArray<TObjectPtr<AActor> > IgnoredActors |
Any extra actors we want to ignore. Note: Given that this is a globally-managed struct, we're manually adding refs to it in UTargetingSubsystem::AddReferencedObjects.