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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FChaosBreakEvent & | opAssign (FChaosBreakEvent Other) |
Public Attributes | |
Break Event | |
| FVector | Location |
| World location of the break. | |
| FVector | Velocity |
| Linear Velocity of the breaking particle. | |
| FVector | AngularVelocity |
| Angular Velocity of the breaking particle. | |
| FVector | Extents |
| Extents of the bounding box. | |
| float32 | Mass |
| Mass of the breaking particle. | |
| int | Index |
| Index of the geometry collection bone if positive. | |
| bool | bFromCrumble |
| Whether the break event originated from a crumble event. | |
| UPrimitiveComponent | Component |
| primitive component involved in the break event | |
| FChaosBreakEvent & opAssign | ( | FChaosBreakEvent | Other | ) |
| FVector AngularVelocity |
Angular Velocity of the breaking particle.
| bool bFromCrumble |
Whether the break event originated from a crumble event.
| UPrimitiveComponent Component |
primitive component involved in the break event
| FVector Extents |
Extents of the bounding box.
| int Index |
Index of the geometry collection bone if positive.
| FVector Location |
World location of the break.
| float32 Mass |
Mass of the breaking particle.
| FVector Velocity |
Linear Velocity of the breaking particle.