G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FCachedAnimStateData Struct Reference

This file contains a number of helper structures that can be used to process state-machine- related data in C++. This includes relevancy, state weights, animation time etc. More...

Public Member Functions

Functions
FCachedAnimStateData & opAssign (FCachedAnimStateData Other)

Public Attributes

State Machine
FName StateName
 Name of State to Cache.
FName StateMachineName
 Name of StateMachine State is in.

Detailed Description

This file contains a number of helper structures that can be used to process state-machine- related data in C++. This includes relevancy, state weights, animation time etc.

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ StateMachineName

FName StateMachineName

Name of StateMachine State is in.

◆ StateName

FName StateName

Name of State to Cache.