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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Holds settings for the open assets stage of the build promotion test. More...
Public Member Functions | |
Functions | |
| FBuildPromotionOpenAssetSettings & | opAssign (FBuildPromotionOpenAssetSettings Other) |
Public Attributes | |
Automation | |
| FFilePath | MaterialAsset |
| The material asset to open. | |
| FFilePath | ParticleSystemAsset |
| The particle system asset to open. | |
| FFilePath | SkeletalMeshAsset |
| The skeletal mesh asset to open. | |
| FFilePath | StaticMeshAsset |
| The static mesh asset to open. | |
| FFilePath | TextureAsset |
| The texture asset to open. | |
| FFilePath | BlueprintAsset |
| The blueprint asset to open. | |
Holds settings for the open assets stage of the build promotion test.
| FBuildPromotionOpenAssetSettings & opAssign | ( | FBuildPromotionOpenAssetSettings | Other | ) |
| FFilePath BlueprintAsset |
The blueprint asset to open.
| FFilePath MaterialAsset |
The material asset to open.
| FFilePath ParticleSystemAsset |
The particle system asset to open.
| FFilePath SkeletalMeshAsset |
The skeletal mesh asset to open.
| FFilePath StaticMeshAsset |
The static mesh asset to open.
| FFilePath TextureAsset |
The texture asset to open.