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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Public Member Functions | |
Functions | |
| FBoneFilter & | opAssign (FBoneFilter Other) |
Public Attributes | |
FBoneFilter | |
| FName | BoneName |
| Name of Bone Name. | |
| bool | bExcludeSelf |
| Do not include the joint specified. | |
| FBoneFilter & opAssign | ( | FBoneFilter | Other | ) |
| bool bExcludeSelf |
Do not include the joint specified.
This option will work differently based on EBoneFilterActionOption If EBoneFilterActionOption is Remove, it will exclude itself and only remove children For example, if you specify hand, it will only include children of hand(all fingers), not the hand itself if this is true
But if the EBoneFilterActionOption is Keep, it will exclude itself but include all parents of it You can't remove joint without children removed, and you can't keep without your parents
| FName BoneName |
Name of Bone Name.