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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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Structure encapsulating a single bone animation track. More...
Public Member Functions | |
Functions | |
| FBoneAnimationTrack & | opAssign (FBoneAnimationTrack Other) |
Public Attributes | |
Model | |
| int | BoneTreeIndex |
| Index corresponding to the bone this track corresponds to within the target USkeleton. | |
| FName | Name |
| Name of the bone this track corresponds to. | |
| FRawAnimSequenceTrack | InternalTrackData |
| Internally stored data representing the animation bone data. | |
Structure encapsulating a single bone animation track.
| FBoneAnimationTrack & opAssign | ( | FBoneAnimationTrack | Other | ) |
| int BoneTreeIndex |
Index corresponding to the bone this track corresponds to within the target USkeleton.
| FRawAnimSequenceTrack InternalTrackData |
Internally stored data representing the animation bone data.
| FName Name |
Name of the bone this track corresponds to.