G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FBlendSample Struct Reference

Sample data. More...

Public Member Functions

Functions
void SetbIncludeInAnalyseAll (bool Value)
 Whether or not this sample will be moved when the "analyse all" button is used. Note that, even if disabled, it will still be available for individual sample analysis/moving.
FBlendSample & opAssign (FBlendSample Other)

Public Attributes

BlendSample
FVector SampleValue
 blend 0->x, blend 1->y, blend 2->z
float32 RateScale
UAnimSequence Animation
 For linked animations.

Detailed Description

Sample data.

Member Function Documentation

◆ opAssign()

FBlendSample & opAssign ( FBlendSample Other)

◆ SetbIncludeInAnalyseAll()

void SetbIncludeInAnalyseAll ( bool Value)

Whether or not this sample will be moved when the "analyse all" button is used. Note that, even if disabled, it will still be available for individual sample analysis/moving.

Member Data Documentation

◆ Animation

UAnimSequence Animation

For linked animations.

◆ RateScale

float32 RateScale

◆ SampleValue

FVector SampleValue

blend 0->x, blend 1->y, blend 2->z