G1R AngelScript
Scripting reference for the Gothic 1 Remake
Loading...
Searching...
No Matches
FAudioEQEffect Struct Reference

Public Member Functions

Functions
FAudioEQEffect & opAssign (FAudioEQEffect Other)

Public Attributes

Band0
float32 FrequencyCenter2
 Center frequency in Hz for band 2.
float32 Gain0
 Boost/cut of band 0.
float32 Bandwidth0
 Bandwidth of band 0. Region is center frequency +/- Bandwidth /2.
float32 FrequencyCenter1
 Center frequency in Hz for band 1.
float32 Gain1
 Boost/cut of band 1.
float32 Bandwidth1
 Bandwidth of band 1. Region is center frequency +/- Bandwidth /2.
float32 FrequencyCenter0
 Center frequency in Hz for band 0.
float32 Gain2
 Boost/cut of band 2.
float32 Bandwidth2
 Bandwidth of band 2. Region is center frequency +/- Bandwidth /2.
float32 FrequencyCenter3
 Center frequency in Hz for band 3.
float32 Gain3
 Boost/cut of band 3.
float32 Bandwidth3
 Bandwidth of band 3. Region is center frequency +/- Bandwidth /2.

Member Function Documentation

◆ opAssign()

FAudioEQEffect & opAssign ( FAudioEQEffect Other)

Member Data Documentation

◆ Bandwidth0

float32 Bandwidth0

Bandwidth of band 0. Region is center frequency +/- Bandwidth /2.

◆ Bandwidth1

float32 Bandwidth1

Bandwidth of band 1. Region is center frequency +/- Bandwidth /2.

◆ Bandwidth2

float32 Bandwidth2

Bandwidth of band 2. Region is center frequency +/- Bandwidth /2.

◆ Bandwidth3

float32 Bandwidth3

Bandwidth of band 3. Region is center frequency +/- Bandwidth /2.

◆ FrequencyCenter0

float32 FrequencyCenter0

Center frequency in Hz for band 0.

◆ FrequencyCenter1

float32 FrequencyCenter1

Center frequency in Hz for band 1.

◆ FrequencyCenter2

float32 FrequencyCenter2

Center frequency in Hz for band 2.

◆ FrequencyCenter3

float32 FrequencyCenter3

Center frequency in Hz for band 3.

◆ Gain0

float32 Gain0

Boost/cut of band 0.

◆ Gain1

float32 Gain1

Boost/cut of band 1.

◆ Gain2

float32 Gain2

Boost/cut of band 2.

◆ Gain3

float32 Gain3

Boost/cut of band 3.