G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAudioBasedVibrationData Struct Reference

Public Member Functions

Functions
FAudioBasedVibrationData & opAssign (FAudioBasedVibrationData Other)

Public Attributes

DeviceProperty
USoundBase Sound
 The sound to play on the gamepad. Make sure the set the sound's submix sends to the gamepad audio and vibration endpoints!

Member Function Documentation

◆ opAssign()

Member Data Documentation

◆ Sound

USoundBase Sound

The sound to play on the gamepad. Make sure the set the sound's submix sends to the gamepad audio and vibration endpoints!