G1R AngelScript
Scripting reference for the Gothic 1 Remake
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FAnimSegment Struct Reference

this is anim segment that defines what animation and how * More...

Public Member Functions

Functions
FAnimSegment & opAssign (FAnimSegment Other)

Public Attributes

AnimSegment
float32 CachedPlayLength
float32 AnimStartTime
 Time to start playing AnimSequence at.
float32 AnimEndTime
 Time to end playing the AnimSequence at.
float32 AnimPlayRate
 Playback speed of this animation. If you'd like to reverse, set -1.
int LoopingCount
UAnimSequenceBase AnimReference
 Anim Reference to play - only allow AnimSequence or AnimComposite *.

Detailed Description

this is anim segment that defines what animation and how *

Member Function Documentation

◆ opAssign()

FAnimSegment & opAssign ( FAnimSegment Other)

Member Data Documentation

◆ AnimEndTime

float32 AnimEndTime

Time to end playing the AnimSequence at.

◆ AnimPlayRate

float32 AnimPlayRate

Playback speed of this animation. If you'd like to reverse, set -1.

◆ AnimReference

UAnimSequenceBase AnimReference

Anim Reference to play - only allow AnimSequence or AnimComposite *.

◆ AnimStartTime

float32 AnimStartTime

Time to start playing AnimSequence at.

◆ CachedPlayLength

float32 CachedPlayLength

◆ LoopingCount

int LoopingCount