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G1R AngelScript
Scripting reference for the Gothic 1 Remake
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this is anim segment that defines what animation and how * More...
Public Member Functions | |
Functions | |
| FAnimSegment & | opAssign (FAnimSegment Other) |
Public Attributes | |
AnimSegment | |
| float32 | CachedPlayLength |
| float32 | AnimStartTime |
| Time to start playing AnimSequence at. | |
| float32 | AnimEndTime |
| Time to end playing the AnimSequence at. | |
| float32 | AnimPlayRate |
| Playback speed of this animation. If you'd like to reverse, set -1. | |
| int | LoopingCount |
| UAnimSequenceBase | AnimReference |
| Anim Reference to play - only allow AnimSequence or AnimComposite *. | |
this is anim segment that defines what animation and how *
| FAnimSegment & opAssign | ( | FAnimSegment | Other | ) |
| float32 AnimEndTime |
Time to end playing the AnimSequence at.
| float32 AnimPlayRate |
Playback speed of this animation. If you'd like to reverse, set -1.
| UAnimSequenceBase AnimReference |
Anim Reference to play - only allow AnimSequence or AnimComposite *.
| float32 AnimStartTime |
Time to start playing AnimSequence at.
| float32 CachedPlayLength |
| int LoopingCount |